Cisco
Unified Communications Manager Administration Considerations
The Call Queuing
feature provides an enhanced capability to handle incoming calls to a hunt
pilot number. When an incoming call reaches the hunt pilot, the following
capabilities are provided:
- A caller may be connected to
an initial customizable greeting announcement before proceeding
- If one or more line members
are logged into the hunt pilot and are in an idle state, and if no calls are
queued, then the call is extended to the line member that has been idle for the
longest period of time
- If no line members answer a
call, then that caller will not be placed in queue. The call is routed to a new
destination, or disconnected, based on the setting under "When no hunt members
answer, are logged in, or registered"
- Calls will be placed in queue
only if all members are busy.
- If a line member does not
answer a queue-enabled call, that line member is logged off the hunt group only
if the setting "Automatically Logout Hunt Member on No Answer" is selected on
the line group page
- While the caller is in the
queue they may hear Music On Hold and a repeating (customizable) periodic
announcement
- Once a line member becomes
idle, the caller with the longest wait time across multiple hunt groups is
extended to the idle line member. If the idle line member does not answer the
call, the caller is returned to their previous position in the queue
- If a queued call exceeds its
maximum wait time, it can be routed to another pattern or it can be
disconnected, depending upon how the hunt pilot configuration is configured
- If the maximum number of
callers allowed in queue has been reached, any subsequent caller can be routed
to another pattern or disconnected, depending upon how the hunt pilot
configuration is configured
- Line members can display the
queue status of their queue-enabled hunt pilots (in other words, the hunt
pilots with which they are associated). The queue status display provides the
following types of information:
- Hunt pilot pattern
- Number of queued callers on
each hunt pilot
- Longest waiting time
 Note |
You can configure a maximum of 25 hunt pilots per hunt list in Call
Queuing. If you exceed this limit, the queue status will not be displayed.
|
For shared-line deployments, the availability of all
devices with that shared-line are combined to provide a final status. If a
shared-line device for one or members appears as on-hook, but all others are
indicating off-hook, the final status for that line member remains off-hook.
Call queuing works
in conjunction with existing hunt pilots, but there are no changes in the
behavior of the hunting mechanism for either queuing or non-queuing hunt
pilots. There are, however; specific features associated with hunt pilots that
have call queuing enabled:
- Queuing-enabled hunt pilot
calls can only be received by line members one call at a time. Two
queuing-enabled hunt pilot calls cannot be offered to a line member (no matter
what the busy trigger is set to). This does not limit a line member to only
receive calls directly to their DN or from non-queuing hunt pilots.
- Line members who do not
answer hunt pilot routed calls are automatically logged out. A line member is
automatically logged out of a device if the line member receives a
queuing-enabled hunt pilot call and does not answer the call until an RNA
reversion time-out occurs. In the case of a shared-line deployment, all devices
configured with the same shared-line are logged out. This behavior can be
configured from the Line group page setting "Automatically Logout Hunt Member
on No Answer" - line members are logged out only if this has been set.
While the calling
party is in queue, the caller receives a MoH treatment depending upon the
network MoH settings for that hunt pilot. There is option available to play the
initial announcement first and then offer a call to a hunt pilot. If the call
is not answered by any of the line members, the caller is placed on hold (in
queue) with an announcement provided periodically in addition to MoH. The
second option involves offering the call to a hunt pilot DN first, and then
place caller on hold (in queue) if the call is not answered. Again, an
announcement is provided periodically in addition to MoH. When a line member
becomes available to answer the next caller in the queue, the call that has
been in the queue the longest is offered to line member. If the line member
does not answer the call, the caller is placed back in the queue at the same
position.
Alternate Number
Configuration
Call Queuing
configuration provides for the routing of calls to an alternate number. These
alternate numbers may be:
- A hunt pilot DN with queuing
either enabled or disabled
- A voice mail DN
- A line DN
- A shared DN
There are three main
scenarios where alternate numbers are used:
- When queue is full
- When maximum wait time is
met
- When no hunt members are
logged in or registered
When queue is full
Call Queuing allows
up to 100 callers to be queued per hunt pilot (the maximum number of callers
allowed in queue on a hunt pilot page). Once this limit for new callers been
reached on a particular hunt pilot, subsequent calls can be routed to an
alternate number. This alternate number can be configured through the Hunt
Pilot configuration page (through the “Destination When Queue is Full”
settings).
When maximum wait time is
met
Each caller can be
queued for up to 3600 seconds per hunt pilot (the maximum wait time in queue).
Once this limit is reached, that caller is routed to an alternate number. This
alternate number can be configured through the Hunt Pilot configuration page
(through the “Maximum wait time in queue” settings).
When no hunt members are
logged in or registered
In a scenario where
none of the members of the hunt pilot are available or registered at the time
of the call, hunt pilot configuration provides an alternate number field
(through the “When no hunt members are logged in or registered” settings) where
calls can be routed. For Call Queuing, a hunt pilot member is considered
available if that member has both deactivated do not disturb (DND) and logged
into the hunt group. In all other cases, the line member is considered
unavailable or logged off.
Music on Hold
MoH capabilities
have been enhanced to play an optional initial greeting announcement when a
caller is first put on hold and also to play a periodic repeating announcement
when a caller is hearing the normal MoH audio. These announcements can use one
of the Cisco-provided audio files or a custom file that is uploaded into the
system.
Video on Hold (VoH) can be provided instead of MoH by including
a VoH server in the Media Resource Group and Media Resource Group List
configuration for the Held party. Only the default video configured for the VoH
server is played if the VoH server is selected.
Real-time Monitoring
A number of new
serviceability counters have been added to a folder called "Cisco Hunt Pilots"
to monitor queuing. These counters, based on the Hunt Pilot DN, include:
- HuntPilot/QCallsAbandoned -
the number of calls (since the last system reboot) which were queued, but
disconnected, prior to being answered by a hunt member or redirected normally
- HuntPilot/CallsInQueue - the
number of calls currently in queue
- HuntPilot/QCallsRingNoAnswer
- the number of calls (since the last system reboot) which were not answered
after being routed to a line group member
-
HuntPilot/QLongestCallWaiting - the time, in seconds, of the call that
currently has the longest wait time in queue
- HuntPilot/MaxQDepthExceeded
- the number of occurrences (since the last system reboot) when a call was
routed to an alternate destination after the maximum number of callers allowed
in queue was reached
-
HuntPilot/MaxQWaitTimerExceeded - the number of occurrences (since the last
system reboot) when a call was routed to an alternate destination after the
maximum wait time in queue was reached
-
HuntPilot/LineGroupMembersAvailable - the number of idle (on-hook) line group
members (DNs) currently eligible to receive calls from the queuing-enabled hunt
pilot
Announcement Monitoring
The new performance
counter for Media Streaming Annunciator can be reached from the Real Time
Monitoring Tool via
Performance >
expand server name > Cisco Media Streaming App > ANNPlayFailed.
For more
information, see the Cisco Unified Real Time Monitoring Tool Administration
Guide.