The documentation set for this product strives to use bias-free language. For the purposes of this documentation set, bias-free is defined as language that does not imply discrimination based on age, disability, gender, racial identity, ethnic identity, sexual orientation, socioeconomic status, and intersectionality. Exceptions may be present in the documentation due to language that is hardcoded in the user interfaces of the product software, language used based on RFP documentation, or language that is used by a referenced third-party product. Learn more about how Cisco is using Inclusive Language.
Any use of Chinese or Japanese characters will delay the start of text rendering by at least 1 minute. (CSCtl12309).
Plain and simple typefaces are often more effective in digital signage than ornate or eccentric typefaces. With Latin alphabets, we recommend that you use sans-serif type for signage and avoid serifed type. Serifs do not render well on screen. Similar guidance applies to other writing systems.
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In languages that use the Latin alphabet, such as English, readability is high when a line of text is roughly 40 characters long. That’s about an alphabet and a half.
Does your design call for lines of text that are noticeably longer than 40 characters? To compensate for lowered readability, simply increase the line spacing ( leading).
You can adjust the density of any object on your canvas. However, the visual impact from this setting might be relative to other attributes of your design.
For example, this figure compares four possible scenarios where black text is stacked under a red shape (with a white outline), on an all-white canvas.
Compare the four variants from left to right.
Step 1 Click Text on the toolbar.
DMD drops a new text object onto your canvas.
Step 2 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Click its Edit icon in the Object drawer, enter its new name, and then click OK.
Step 3 Stop. You have completed this procedure.
While an object is locked, you cannot edit or delete it.
Step 1 Select the object that should change. You can:
Step 2 Click the Unlocked check box.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Click Delete (s/5_x/5_4/dmd/user/guide/text.fm/jcr:content/renditions/text-17.jpg" ALIGN="BASELINE" ALT="">).
Note The deletion occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was deleted accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
After you click an object to choose it, tabs in the Properties drawer show and sort all of that object’s properties — both editable and uneditable. Various properties apply to various object types.
You can change the size and proportions of an object on your canvas.
Step 1 Select the object that should change. You can:
Tip When you check Constrain Proportions, you can change either the width or height manually. Then, DMD adjusts the other one automatically. This convenience ensures that your object’s basic shape does not change.
DMD applies theese new dimensions to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
You can move an object on your canvas.
Tip X measures pixel offset from the left canvas edge. Increase it to nudge your object toward the right edge.
Y measures pixel offset from the top canvas edge. Increase it to nudge your object toward the bottom edge.
Step 1 Select the object that should change. You can:
DMD moves to the selected object to its new coordinates.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
You can rotate an object on your canvas.
Step 1 Select the object that should change. You can:
Step 2 Click the large handle on the object’s right edge.
Tip Do not click a corner handle.
Step 3 Drag the symbol left or right.
DMD applies the new rotation angle to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
You can choose among the typefaces ( fonts) that we have licensed.
Step 1 Select the object that should change. You can:
Step 2 Choose a typeface from the list on the Styles tab, in the Properties drawer.
DMD applies the new typeface to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the character formatting buttons () on the Style tab, in the Properties drawer.
Step 3 Click the buttons in any sequence until you obtain the desired result. Experiment. Combine formats.
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DMD applies the new character formats to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the color tool () on the Style tab in the Properties drawer.
DMD reveals a related control () when your pointer hovers over the color tool.
Step 3 Do one of the following.
DMD applies the new color to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the horizontal alignment buttons () on the Style tab, in the Properties drawer.
Note You can apply only one horizontal alignment at a time, per object. You can reset it at any time.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the vertical alignment buttons () on the Style tab, in the Properties drawer.
Note You can apply only one vertical alignment at a time, per object. You can reset it at any time.
Step 4 Stop. You have completed this procedure.
Visual density causes an object to be transparent, translucent, or opaque.
Step 1 Select the object that should change. You can:
Step 2 Find the Object Opacity slider (), on the Styles tab, in the Properties drawer.
Step 3 Push the slider left or right to control your object’s density.
Tip When you push the slider left or right, a tooltip () appears above the slider’s handle. This tooltip tells you the object’s current percentage of density.
DMD applies the new density to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
Dynamic text effects can help to promote viewer interest in your message. In addition, these effects lower the incidence of burn-in and image persistence on screens. You can set a text object to scroll or fade.
Note DMD does not support scrolling in DMD text box or RSS feed with Arabic language. Use fading effect alternatively.
Step 1 Select the object that should change. You can:
Step 2 Check the Scroll check box (), on the Style tab in the Properties drawer.
Tip Do this even if your text should fade in and out and not “scroll.”
A list loads under the check box. Its options are the dynamic text effects that we support in this release. For example:
Step 3 Choose an option to use it.
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Step 4 Stop. You have completed this procedure.
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