Cisco Unity System Administration Guide (With Microsoft Exchange), Release 4.0(5)
Subscriber Template Settings

Table Of Contents

Subscriber Template Settings

Overview: Subscriber Template Settings

Predefined Templates

Creating and Modifying Templates

Subscriber Template Profile Settings

Subscriber Template Account Settings

Subscriber Template Passwords Settings

Subscriber Template Conversation Settings

Subscriber Template Call Transfer Settings

Subscriber Template Greetings Settings

Subscriber Template Caller Input Settings

Subscriber Template Messages Settings

Subscriber Template Distribution Lists Settings

Subscriber Template Message Notification Settings

Subscriber Template Features Settings


Subscriber Template Settings


Overview: Subscriber Template Settings

When you create subscriber accounts in Cisco Unity, you can base each account on a subscriber template. Subscriber templates contain settings that are applicable for most subscribers of a particular type (such as a department).

Basing new subscriber accounts on a template minimizes the number of settings that must be modified on individual subscriber accounts, making the job of creating subscribers easier. It is important to note that changes to settings in a template do not affect any existing subscriber accounts that were based on that template. After you create subscribers, you cannot use a template to modify them. Instead, you can:

Customize subscriber settings for individual accounts in the Cisco Unity Administrator (see the "Subscriber Settings" chapter for details).

Use the Bulk Edit utility to modify subscriber settings that are shared by multiple subscriber accounts. For example, you might use this tool to change a setting so that a group of subscribers will no longer be listed in the phone directory, or to associate a group of subscribers with a particular class of service. Bulk Edit is available in the Tools Depot. (To access Tools Depot, double-click the Cisco Unity Tools Depot icon on the Cisco Unity server desktop. Note that not all subscriber settings are available for modification in Bulk Edit.)

(Re)run the Cisco Unity Bulk Import wizard when you want to modify unique subscriber settings—such as phone passwords or extensions—for multiple subscribers at once. To do so, refer to the Cisco Unity Bulk Import wizard Help. (To access the Cisco Unity Bulk Import wizard, on the Windows Start menu, click Programs > Cisco Unity > Cisco Unity Bulk Import. Note that not all subscriber settings are available for modification with the Cisco Unity Bulk Import wizard.)

Subscribers can also customize some of their own settings either by accessing the Cisco Unity Assistant or by using the subscriber phone conversation. (In version 3.1 and earlier, the Cisco Unity Assistant was known as the ActiveAssistant, or AA.)

Predefined Templates

Cisco Unity comes with the following predefined subscriber templates:

{Default Subscriber} Template—The settings on this template are suitable for most subscribers.

{Default Administrator} Template—The Class of Service setting on this template assigns subscribers to the {Default Administrator} class of service, which gives subscribers access to the Cisco Unity Administrator.

{Default Bridge Subscriber} Template—The settings on this template are suitable for Cisco Unity Bridge subscribers. For more information about Bridge subscribers, refer to the Cisco Unity Bridge Networking Guide, available at http://www.cisco.com/en/US/products/sw/voicesw/ps2237/products_feature_guides_list.html.

{Default Hotel Guest} Template—If you have installed the Cisco Unity Hospitality and Property Management System integration, the settings on this template are suitable for Cisco Unity Hotel Guest subscribers. The Class of Service setting on this template assigns subscribers to the Hotel Guest class of service. For more information about Hotel Guest subscribers, see the "Guest Subscriber Overview" section on page 15-5.

See the following sections in this chapter for more information:

Creating and Modifying Templates

Subscriber Template Profile Settings

Subscriber Template Account Settings

Subscriber Template Passwords Settings

Subscriber Template Conversation Settings

Subscriber Template Call Transfer Settings

Subscriber Template Greetings Settings

Subscriber Template Caller Input Settings

Subscriber Template Messages Settings

Subscriber Template Distribution Lists Settings

Subscriber Template Message Notification Settings

Subscriber Template Features Settings

Creating and Modifying Templates

You can modify the predefined templates, but you cannot delete them. You can also create an unlimited number of additional templates.

To Create a New Template


Step 1 In the Cisco Unity Administrator, go to any Subscribers > Subscriber Template page.

Step 2 Click the Add icon.

Step 3 In the Add a Subscriber Template dialog box, enter a name.

Step 4 Select New Template or Based on Existing Template. If you select Based on Existing Template, select the applicable template in the Based On field.

Step 5 Click the Add button.

Step 6 Enter settings for your new template, and then click the Save icon.


To Modify a Template


Step 1 In the Cisco Unity Administrator, go to any Subscribers > Subscriber Template page.

Step 2 Click the Find icon.

Step 3 Double-click the template that you want to modify.

Step 4 Change settings as applicable, and then click the Save icon.


Subscriber Template Profile Settings

Profile settings define how Cisco Unity identifies a subscriber. Some of these settings are defined in the subscriber template, but most are defined in the Cisco Unity account for each individual subscriber.

Use the following table to learn more about subscriber template profile settings.

Table 10-1 Subscribers > Subscriber Template > Profile Page 

Field
Considerations
Name

This displays the name of the template. To change the name of the template, enter a new name here, and then click the Save icon.

Class of Service

Select the class of service to which subscribers are assigned. The class of service defines permissions and restrictions for using Cisco Unity. To view the details of the selected class of service, click the View link. Note that when you click the link, you leave the Subscribers > Subscriber Template > Profile page, and move to the Subscribers > Class of Service > Profile page.

Active Schedule

Select a schedule to specify the days and times that the standard and closed subscriber greetings play, as well as the action that Cisco Unity takes after the greeting. To view details of the selected schedule, click the View link. Note that when you click the link, you leave the Profile page, and move to the System > Schedules page.

Time Zones

Select the desired time zone for the subscriber. The default time zone setting is Default, which is the time zone set on the Cisco Unity server. Change this setting only for those subscribers who are located in a different time zone than the Cisco Unity server. The subscriber time zone setting is used for:

The Message Received Time—When a subscriber listens to messages over the phone, Cisco Unity announces the time that a message was received by using the local time specified for the subscriber.

The Message Notification Schedule—The schedule displayed on the subscriber message notification pages and in the Cisco Unity Assistant uses the local time specified for the subscriber.

Note that even if you change the time zone setting for a subscriber, the time zone setting on the Cisco Unity server is used to determine when standard and closed greetings are played for callers.

Switch

(for dual phone system integrations only)

Select the phone system that the subscriber uses. If this setting is incorrect, Cisco Unity will not be able to:

Transfer calls to or from the subscriber.

Turn message waiting indicators (MWIs) on or off.

Dial the subscriber extension when the phone is selected as the recording and playback device for the Media Master.

On the System > Ports page, the selected phone system must have an appropriate number of ports set to answer calls and to dial out for MWIs and Media Master recording and playback by phone.

Display Name Generation

Select the format for displaying the names of new subscribers.

Choose either First Name Then Last Name (Jessie Smith) or Last Name Then First Name (Smith, Jessie). The format selected here should be consistent with the Exchange name generation rule for existing Exchange mailboxes.

If your organization uses a format other than those listed, you must select one of these options anyway, then manually adjust the display name in each subscriber account.

Set Subscriber for Self-Enrollment at Next Login

Check this check box so that the subscriber will be asked at the next logon to record a name and a standard greeting, to set a password, and to choose whether to be listed in directory assistance.

When the subscriber has enrolled, the check box is unchecked automatically. This setting is most commonly used for new subscribers.

List in Phone Directory

Check this check box to list the subscriber in directory assistance, which callers can use to reach subscribers. In addition to checking this check box, note that subscribers must also have recorded names to be listed in the phone directory.

When allowed by the class of service, subscribers can change this setting over the phone or by using the Cisco Unity Assistant.

Show Subscriber in E-mail Server Address Book

Uncheck this check box so that the subscriber is not listed in the Outlook address book. When you prevent subscribers from appearing in Outlook address books, Exchange will still deliver e-mail messages addressed to them, but the number of messages may be reduced because other subscribers cannot use the Outlook address book to address messages to them.

Exchange Alias Generation

Select a format for new subscriber aliases, in the following circumstances:

When you use the Cisco Unity Bulk Import wizard to import user data from a CSV file to create subscriber accounts, and you opt to create new Exchange and Windows domain accounts during import.

When you use the Cisco Unity Administrator to add a new subscriber account, rather than import existing data.

When you use either of the above methods, Cisco Unity also creates an Exchange mailbox and a Windows domain account at the same time that the subscriber account is created, and it uses the format selected here to create an Exchange alias for the subscriber. Cisco Unity checks that the alias is unique when the subscriber record is saved. In addition, each subscriber that you create is assigned the Windows password specified in the subscriber template. (See the Subscribers > Subscriber Template > Passwords page.)

Note that the format you select here should be consistent with the Exchange alias rule for existing Exchange mailboxes. If your organization uses a format other than those listed, you can choose None.


Subscriber Template Account Settings

You can use account settings to lock all subscriber accounts and to provide a billing ID.

Use the following table to learn more about subscriber template account settings.

Table 10-2 Subscribers > Subscriber Template > Account Page 

Field
Considerations
Cisco Unity Account Status

Check this check box to lock subscriber accounts that are associated with this template; uncheck it to unlock the account(s).

When an account is locked, subscribers associated with this template cannot access Cisco Unity account by phone, but they can access it by using the Cisco Unity Administrator, the Cisco Personal Communications Assistant (PCA), and ViewMail.

Billing ID

Enter organization-specific information, such as accounting information, department names, or project codes. This information can be included in subscriber reports.


Subscriber Template Passwords Settings

The password settings on the Subscribers > Subscriber Template > Passwords page can govern how subscribers initially log on to Cisco Unity by phone and to Cisco Unity web applications.

Whether subscribers are assigned the phone and Windows password specified in the template depends on how their Cisco Unity accounts are created. As a best practice, subscribers should not be assigned the template passwords. Instead, each subscriber should be assigned unique phone and Windows passwords. To learn more, see the "Ensuring That Subscribers Are Assigned Unique and Secure Phone Passwords" section on page 12-6 and the "Ensuring That Subscribers Are Assigned Unique and Secure Windows Passwords" section on page 12-6.


Note During installation, the installer was prompted to change the default phone and Windows passwords for the {Default Subscriber} template from 12345 and 12345678 respectively to passwords that are more secure. If your system was upgraded from an earlier version of Cisco Unity, the passwords may remain unchanged. As a security precaution, confirm that the default passwords have been replaced with passwords that are eight or more characters long and non-trivial.


Template password settings also define whether subscribers set their own phone passwords and when they must change their passwords. Use the following table to learn more about subscriber template passwords settings. To specify a password policy, see the "Phone Password Restriction Settings" section on page 17-1. For information on specifying the logon and lockout policy that applies when subscribers access the Cisco Unity web applications that use Anonymous authentication, see the "Authentication Settings" section on page 26-13.

Table 10-3 Subscribers > Subscriber Template > Passwords Page 

Field
Considerations
User Cannot Change Password

Check this check box to prevent the subscriber from changing the phone password. Use of this setting is most applicable for accounts that can be accessed by more than one person. When you check this check box, also check the Password Never Expires check box.

If you leave this check box unchecked, subscribers can use the Cisco Unity phone conversation or the Cisco Unity Assistant to set their phone passwords.

User Must Change Password at Next Login

Check this check box when you have set a temporary phone password, and want the subscriber to set a new password the next time that the subscriber logs on to Cisco Unity by phone.

To help protect their accounts from unauthorized access and toll fraud, encourage subscribers to specify long—eight or more digits—and non-trivial passwords or use the settings on the Subscribers > Account Policy > Phone Password Restrictions page to require them to do so.

Password Never Expires

Check this check box for low-security subscribers or for accounts that can be accessed by more than one person.

Uncheck the check box to require the subscriber to change the phone password at the interval specified on the Subscribers > Account Policy > Phone Password Restrictions page.

Phone Password for New Subscribers

Enter a password by using digits 0 through 9. To help protect Cisco Unity from unauthorized access and toll fraud, enter a long—eight or more digits—and non-trivial password. (Requirements for password complexity are set on the Subscribers > Account Policy > Phone Password Restrictions page.)

All new subscriber accounts that will be based on this template will be assigned this password when added. To have Cisco Unity prompt subscribers to set a new password, also check the User Must Change Password at Next Login check box.

Last Phone Password Change

Display only. This setting shows the date that the password was last changed.

Password for New Windows Accounts

If you plan to create a subscriber account and a Windows domain account by using the Cisco Unity Administrator or the Cisco Unity Bulk Import wizard, enter a Windows password for all new subscribers whose accounts will be based on this template. The password gives subscribers initial access to the Cisco Unity Administrator and the Cisco Personal Communications Assistant (PCA).

It is a good idea to specify a long—eight or more digits—and non-trivial password. Review the password policy for the Windows domain to make sure that the minimum length and complexity requirements do not conflict with the password that you specify here. Cisco Unity will not create subscriber accounts when the length of the password on the subscriber template is less than the minimum length for passwords in the Windows domain.

When you create subscriber accounts by importing Exchange user data, Cisco Unity preserves the existing Windows passwords and this field is ignored.

Last Windows Password Change

Display only. This setting shows the date that the Windows password was last changed.


Subscriber Template Conversation Settings

The Cisco Unity conversation—or the TUI (telephone user interface)—is a set of prerecorded instructions and options that Cisco Unity plays over the phone to subscribers when they listen to, send, and manage messages, and when they change their Cisco Unity settings. Conversation settings define some of what subscribers hear and how they hear it.

Some of the customizations that you can make by using the conversation settings include:

Setting speed and volume level, and selecting the language in which Cisco Unity plays instructions to the subscriber.

Specifying how long Cisco Unity waits for a subscriber to press a first key after playing a menu, how long Cisco Unity waits for additional key presses after the subscriber has pressed a key, and how many times Cisco Unity repeats a menu if the subscriber has not yet responded to a menu.

Choosing which conversation style subscribers hear. Subscriber conversation styles differ only in the keypad mappings for the message-retrieval menus. Other menus—those that unidentified callers and Cisco Unity subscribers use to send and manage messages, as well as the menus that subscribers use to change their Cisco Unity settings—are the same for each conversation style. Review the "Cisco Unity Phone Menus and Shortcuts" chapter of the Cisco Unity User Guide to choose the style that subscribers in your organization are most familiar with.

You can also specify whether subscribers hear the comprehensive instructions offered by the full menus, or brief menus for each conversation style. (If applicable, see the "Hospitality and Property Management System Integration" chapter for details on the Hospitality conversation, which is available for hotel guests.)

Enabling Cisco Unity to play a prompt that reminds subscribers when their alternate greeting is turned on. (Note that you can also customize how Cisco Unity handles calls to subscribers who have their alternate greeting enabled. For example, you can specify that Cisco Unity will transfer callers to the subscriber greeting without ringing the phone; prevent callers from skipping the subscriber greeting; and even prevent callers from leaving messages at all. For details, see the "Subscriber Template Greetings Settings" section or the "Subscriber Greetings Settings" section on page 14-19, as applicable.)

Determining whether subscribers address messages to other subscribers by entering extensions, by spelling first names, or by spelling last names.

Dictating how messages are presented to subscribers over the phone. For example, you can specify whether subscribers hear the Message Type menu, message counts, and timestamps when they check messages, and you can specify the order in which Cisco Unity plays messages.

Selecting the destination—such as a call handler, interview handler, subscriber, or directory assistance—that Cisco Unity sends subscribers to when they exit the subscriber conversation.

Use the following table to learn more about subscriber conversation settings. To learn more about additional ways that you and subscribers can change the conversation, see the "How You Can Customize Cisco Unity Conversations" section on page 5-11 and the "How Subscribers Can Customize the Cisco Unity Conversation" section on page 5-38.

Table 10-4 Subscribers > Subscriber Template > Conversation Page 

Field
Considerations
Menu Style

Choose one of these options:

Full Menus—Subscribers hear comprehensive instructions; select for a new subscriber.

Brief Menus—Subscribers hear abbreviated versions of the full menus; select for a more experienced subscriber.

Volume Level

(for analog or DTMF integrations only)

Select the volume level at which subscribers hear the Cisco Unity conversation. Subscribers can also adjust the volume temporarily from their phones.

Speed

Select the speed at which Cisco Unity plays prompts to subscribers.

The speed you specify here does not affect the speed of recorded voice names, subscriber messages or greetings. Subscribers can adjust the playback speed of their messages by phone or from a Media Master control bar. (Not all phone system integrations support speed control by phone.)

Default: Normal.

Language

Select the language in which the subscriber conversation plays instructions to subscribers.

The language setting also controls the language used for Text to Speech (TTS). (Note that to use TTS, your organization must purchase TTS licenses and install the applicable TTS languages. TTS is controlled by class of service.)

The TTY language allows TTY subscribers to read Cisco Unity prompts and to record messages by using a TTY device. TTY functionality is supported only when G.711 is selected as the system-wide message recording and storage codec.

Time Format

Select the time format used for the message timestamps that subscribers hear when they listen to their messages over the phone:

System Default—Subscribers hear message timestamps in the time format specified in the Use 24-Hour Time Format for Conversation and Schedules field on the System > Configuration > Settings page.

12-Hour Clock—Subscribers hear 1:00 p.m. when listening to the timestamp for a message left at 1:00 p.m.

24-Hour Clock—Subscribers hear 13:00 when listening to the timestamp for a message left at 1:00 p.m.

Subscribers can set their own time format preferences in the Cisco Unity Assistant.

Conversation Style

Select the conversation style that subscribers hear when they listen to and manage their messages over the phone.

Standard Conversation—Subscribers hear the menus depicted in the Cisco Unity Phone Menus for the Standard Conversation.

Optional Conversation 1—Subscribers hear the menus depicted in the Cisco Unity Phone Menus for Optional Conversation 1.

Custom Alternate Keypad Mapping—Subscribers hear the menus that use the keypad mapping that you specify in the Custom Keypad Map utility. (The utility is available in Tools Depot.)

Alternate Keypad Mapping S—Subscribers hear the menus that use the keypad mapping depicted in the "Cisco Unity Phone Menus and Shortcuts" chapter of the Cisco Unity User Guide.

Alternate Keypad Mapping X—Subscribers hear the menus that use the keypad mapping depicted in the "Cisco Unity Phone Menus and Shortcuts" chapter of the Cisco Unity User Guide.

Alternate Keypad Mapping N—Subscribers hear the menus that use the keypad mapping depicted in the "Cisco Unity Phone Menus and Shortcuts" chapter of the Cisco Unity User Guide.

Hospitality Conversation—Subscribers hear the menus depicted in the Hotel Guest Voice Messaging Guide; the Hospitality conversation is available when you use the Cisco Unity Hospitality and Property Management System (PMS) Integration feature.

You can use either full or brief menu style with each conversation style.

Responding to Phone Menus

For each subscriber, you can specify the following:

How long Cisco Unity waits for subscriber to press a first key after playing a menu. This setting is also known as the "First Digit Timeout." The range of valid entries is 500 to 10,000 milliseconds. Default: 5000 milliseconds.

How long Cisco Unity waits for additional key presses after subscriber has pressed a key. This setting is also known as the "Interdigit Timeout." The range of valid entries is 1000 to 10,000 milliseconds. Default: 3000 milliseconds.

How many times Cisco Unity repeats a menu if the subscriber has not responded to a menu. The range of valid entries is 0 to 10. Default: 1.

The values that you specify for the above settings control the phone menus for the following "conversations:" Subscriber Main menu, After Message menu, Ask To Hold menu, Hold Status, and System Transfers. When you leave a field blank, the settings specified on the System > Configuration > Settings page dictate how long Cisco Unity waits for subscribers and how many times Cisco Unity repeats a menu.

The System > Configuration > Settings also controls the timeout values for the conversations played to validate subscriber IDs and passwords. To adjust the time that Cisco Unity waits for a second key before acting upon the first (known as the "double-key timeout"), use the Advanced Settings Tool. To learn more, refer to the Advanced Settings Tool Help (in the Unity Settings list, click Conversation—Set "Double Key Press" Time). The Advanced Settings Tool is available in Tools Depot.

When Exiting the Conversation, Send Subscriber To

Select the destination to which Cisco Unity sends the subscriber when exiting the conversation.

Broadcast Message Administrator—Sends the call to a conversation for sending broadcast messages.

CVM Mailbox Reset—Sends the call to the mailbox reset conversation (available only when you use the Community Voice Mail package).

Call Handler—Sends the call to the call handler that you select.

Caller System Transfer—Sends the call to a conversation that allows callers to transfer to a number that they specify. For example, callers may want to dial a lobby or conference room phone that is not associated with a Cisco Unity subscriber. Cisco Unity performs the transfer only when the CS_Default_System_Transfer restriction table permits it.

Directory Handler—Sends the call to directory assistance.

Greetings Administrator—Sends the call to a conversation for changing call handler greetings over the phone.

Hang Up—Disconnects the call. Use carefully; unexpected hang-ups can appear rude to callers.

Hotel Checked Out—Sends the call to a conversation that guides guests through the process of checking their archived messages. (Available only when you use the Cisco Unity Hospitality and Property Management System (PMS) Integration feature.)

Interview Handler—Sends the call to the interview handler that you select.

Sign-In—Sends the call to the subscriber logon conversation.

Subscriber—Sends the call to the subscriber that you select.

Subscriber System Transfer—Sends the call to a conversation that allows subscribers to transfer to a number that they specify. Subscribers are prompted to log on and then can enter numbers that are not associated with Cisco Unity subscribers—such as lobby and conference room phones, and even phone numbers outside the organization. Cisco Unity performs the transfer only when the subscriber restriction table permits it.

Identify a Subscriber By

Select how the conversation prompts subscribers to address messages to other subscribers. Subscribers can address messages over the phone by entering subscriber extensions, by spelling their first names, or by spelling their last names. Addressing by name requires lettered keypads on subscriber phones.

Regardless of the option you choose here, as subscribers address a message by phone, they can switch between addressing by name and addressing by extension by pressing the # key twice. However, when the Enable Spelled Name Search check box is unchecked on the System > Configuration > Settings page, subscribers can address messages over the phone only by entering subscriber extensions.

Subscriber Recorded Name

Check this check box to have Cisco Unity play the recorded name of the subscriber when the subscriber accesses Cisco Unity by phone.

Uncheck the check box to have Cisco Unity go directly to the message count.

Alternate Greeting Notification

Check this check box to have Cisco Unity notify subscribers when they have their alternate greeting turned on. Cisco Unity plays the notification immediately after subscribers log on to Cisco Unity by phone, and then Cisco Unity plays a menu from which subscribers can choose to leave their alternate greeting on, turn it off, or play it.

This box controls only whether subscribers are notified that their alternate greeting is enabled when they access Cisco Unity by phone; subscribers are always notified when their alternate greeting is enabled in the Cisco PCA, even when this box is unchecked.

You can also customize how Cisco Unity handles calls to subscribers who have their alternate greeting enabled on the Alternate Greetings pages for subscriber templates and individual subscriber accounts.

Message Count Totals

Check this check box to have Cisco Unity announce the total number of messages that are marked new. The number includes voice, e-mail, fax, and receipt messages, as applicable.

Voice Message Count

Check this check box to have Cisco Unity announce the number of voice messages that are marked new.

E-Mail Message Count

Check this check box to have Cisco Unity announce the number of e-mail messages that are marked new.

Fax Count

Check this check box to have Cisco Unity announce the number of fax messages that are marked new.

Saved Message Count

Check this check box to have Cisco Unity announce the total number of messages that have been saved. The number includes voice, e-mail, fax, and receipt messages.

Message Type Menu

Check this check box so that Cisco Unity plays the following menu when subscribers log on to Cisco Unity over the phone:

Press 1 to hear voice messages

Press 2 to hear e-mails

Press 3 to hear faxes

Press 4 to hear receipts

Note that although the e-mail and fax options are available in the Message Type Menu, Cisco Unity plays e-mails and faxes only when the subscriber is assigned to a class of service that has the Text to Speech (TTS) and FaxMail features enabled. With fax messages, Cisco Unity plays only message properties (for example, the sender, date, and time).

Subscribers can also enable the Message Type menu by using the Cisco Unity Assistant.

Sort by Message Type

Select a message type, and then click the Move Up and Move Down buttons to reorder the list of message types. Cisco Unity plays messages in the order that you specify here.

Cisco Unity plays e-mails and faxes only when the subscriber is assigned to a class of service that has the Text to Speech (TTS) and FaxMail features enabled. With fax messages, Cisco Unity plays only message properties (for example, the sender, date, and time).

Subscribers can also specify the order in which Cisco Unity plays new and saved messages by using the Cisco Unity Assistant.

Then By

Click Newest First or Oldest First to specify the message order for new and saved messages.

Note that except for receipts, urgent messages are always played before regular messages for each message type (receipts are sorted by the time that they were sent).

Deleted Messages Play Order

Click Newest First or Oldest First to specify the message order for deleted messages.

Note that except for receipts, urgent messages are always played before regular messages for each message type (receipts are sorted by the time that they were sent).

Note that this field is available only when the Deleted Messages Are Copied to the Deleted Items Folder check box is checked on the Subscribers > Class of Service > Messages page. Subscribers with proper COS rights can also use the Cisco Unity Assistant to specify the order in which Cisco Unity plays deleted messages.

Sender's Information

Check this check box so that Cisco Unity plays caller information about a message sender before playing a message. The information that Cisco Unity plays depends on how Cisco Unity is set up.

By default, Cisco Unity plays the following information when the Sender's Information check box is checked:

For messages left by an identified subscriber, Cisco Unity plays the recorded name of the subscriber before playing the message. If the subscriber does not have a recorded name, Cisco Unity plays the primary extension associated with the subscriber instead.

For messages left by an unidentified caller, Cisco Unity does not provide the phone number (ANI or caller ID) information before playing the message.

However, you can use the Bulk Edit utility (available in Tools Depot) to enable Cisco Unity to announce additional caller information when the Sender's Information check box is checked:

For messages left by an identified subscriber, Cisco Unity plays the recorded name (if available) and the extension before playing the message.

For messages left by unidentified caller, Cisco Unity plays the phone number (if available) of the caller before playing the message.

Message Number

Check this check box to have Cisco Unity announce the sequential number of a message ("Message one...").

Use with the Message Count Totals check box to help subscribers keep track of the number of unheard messages.

Before Playing Each Message, Play: Time the Message Was Sent

Check this check box to have Cisco Unity announce the date and time a message was sent, before playing the message.

After Playing Each Message, Play: Time the Message Was Sent

Check this check box to have Cisco Unity announce the date and time a message was sent, after playing the message.


Subscriber Template Call Transfer Settings

Call transfer settings specify how Cisco Unity handles calls transferred from the automated attendant or a directory handler to subscriber phones. (Note that transfer options do not apply when an outsider caller or another subscriber dials a subscriber extension directly.)

These settings also specify how Cisco Unity handles a transfer: Cisco Unity can either release the call to the phone system, or it can supervise the transfer. When Cisco Unity is set to supervise transfers, it can provide additional call control with call holding and call screening for indirect calls:

With call holding, when the phone is busy, Cisco Unity can ask callers to hold. Each caller on hold uses a Cisco Unity port and a phone system port, so the total number of callers that can be holding in the queue at one time is limited by the number of available ports.

The wait time in the call holding queue for the first caller in the queue defaults to 25 seconds. If the caller is still on hold after this amount of time, Cisco Unity asks if the caller wants to continue holding, leave a message, or try another extension. If the caller does not press 1 to continue holding, or press 2 to leave a message, the caller will be transferred back to the Opening Greeting. Subsequent callers in the holding queue will be told how many other callers are in the queue ahead of them, in addition to these options. (For more information on call holding, see the "Configuring Call Waiting Hold Time" section on page 5-28 and the "Cisco Unity Music on Hold" section on page 5-29.)

If call holding is not selected, callers are sent to whichever subscriber or handler greeting is enabled—the busy, standard, closed, or alternate greeting.

With call screening, Cisco Unity can ask for the name of the caller before connecting to a subscriber. The subscriber can then hear who is calling and, when a phone is shared by more than one subscriber, who the call is for. The subscriber can then accept or refuse the call.

If the call is accepted, it is transferred to the subscriber phone. If the call is refused, Cisco Unity plays the applicable subscriber greeting.


Tip Refer to your phone system documentation for information on transfer, screening, and holding options for direct calls to subscriber extensions. Subscriber desk phones may also offer similar features.


Use the following table to learn more about subscriber template call transfer settings.

Table 10-5 Subscribers > Subscriber Template > Call Transfer Page 

Field
Considerations
Transfer Incoming Calls to Subscriber's Phone

Choose one of these options:

No (Send Directly)—The extension assigned to the subscriber does not ring for indirect calls; Cisco Unity plays the subscriber greeting.

Yes, Ring Subscriber's Extension—Cisco Unity sends indirect calls to the extension assigned to the subscriber (displayed in the adjacent box). When Supervise Transfer is selected, use in conjunction with Rings to Wait For field to set the number of times the extension rings before Cisco Unity plays the subscriber or handler greeting.

Yes, Ring Subscriber at This Number—Cisco Unity sends indirect calls to the number entered in the adjacent box. When Supervise Transfer is selected, use in conjunction with the Rings to Wait For field to set the number of times the extension rings before Cisco Unity plays the subscriber or handler greeting. (Note that entering a comma in the adjacent box to insert a pause will not work if a SIP phone system is integrated with Cisco Unity and the transfer type is Release to Switch.)

Note The restriction tables associated with your class of service—rather than the subscriber COS—may prohibit you from entering certain phone numbers for subscribers.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Transfer Type

Select how Cisco Unity transfers calls. Use this setting with caution and only if you understand its implications on the phone and voice messaging systems.

Release to Switch—Cisco Unity puts the caller on hold, dials the extension, and releases the call to the phone system. When the line is busy or is not answered, the phone system—not Cisco Unity—forwards the call to the subscriber or handler greeting. This transfer type allows Cisco Unity to process incoming calls more quickly. Use Release to Switch only when call forwarding is enabled on the phone system.

Supervise Transfer—Cisco Unity acts as a receptionist, handling the transfer. If the line is busy or the call is not answered, Cisco Unity—not the phone system—forwards the call to the subscriber or handler greeting. You can use supervised transfer whether or not the phone system forwards calls.

The Transfer Type option is unavailable when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Rings to Wait For

Select the number of times the extension rings before Cisco Unity plays the subscriber or handler greeting.

Set this value to at least 3 to give subscribers a chance to answer. Avoid setting to more than 4, especially if the call may be transferred to another extension, where the caller might have to wait for another set of rings. This value should be at least two rings fewer than the phone system setting for forwarding calls.

This option is unavailable when Transfer Incoming Calls is set to the No (Send Directly) option or when Release to Switch is selected.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

If the Call Is Busy

Select the how Cisco Unity handles calls when the subscriber phone is busy. You may want to use holding options sparingly, because having calls on hold can tie up ports.

Always Hold—Cisco Unity plays a prompt indicating that the extension is busy. The caller is put on hold.

No Holding—Cisco Unity prompts the caller to leave a message and allows the caller to dial another extension.

Ask Caller—Cisco Unity gives the caller the options of holding, leaving a message, or dialing another extension.

These options are unavailable when Release to Switch is selected or when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Announce

Check this check box to have Cisco Unity say "transferring call" when the subscriber answers the phone.

This option is unavailable when Release to Switch is selected or when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Introduce (Call for Name)

Check this check box to have Cisco Unity say "call for <subscriber recorded name>" or "call for <dialed extension number>" when the subscriber answers the phone. Use this setting when subscribers share a phone or a subscriber takes calls from more than one dialed extension.

This option is unavailable when Release to Switch is selected or when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Confirm (Call Can Be Accepted or Refused)

Check this check box to have Cisco Unity prompt the subscriber to accept or refuse a call. If the call is accepted, it is transferred to the subscriber phone. If the call is refused, Cisco Unity plays the applicable subscriber greeting. You use this setting with the Ask Caller's Name setting to allow the subscriber to screen calls.

This option is unavailable when Release to Switch is selected or when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Ask Caller's Name

Check this check box to have Cisco Unity prompt callers to say their names. When the phone is answered, the subscriber hears "Call from..." before Cisco Unity transfers the call. You use this setting with the Confirm setting to allow the subscriber to screen calls.

This option is unavailable when Release to Switch is selected or when Transfer Incoming Calls is set to the No (Send Directly) option.

Transfer options apply only to indirect calls; they do not apply when an outsider caller or another subscriber dials a subscriber extension directly.


Subscriber Template Greetings Settings

Each subscriber and call handler can have up to five greetings. The greeting settings specify which greetings are enabled, how long they are enabled, the greeting source, and the actions that Cisco Unity takes during and after each greeting. When a greeting is enabled, Cisco Unity will play the greeting in the applicable situation until the specified date and time arrives, and then the greeting is automatically disabled. A greeting can also be enabled to play indefinitely, which is useful for busy or closed greetings, or when an alternate greeting is used by a subscriber during a leave of absence.

You can customize how Cisco Unity handles calls to subscribers who have the alternate greeting enabled. For example, you can specify that for as long as the alternate greeting is enabled, Cisco Unity:

Transfers callers directly to the greeting without ringing the subscriber phone when calls are transferred from the automated attendant or a directory handler to the subscriber extension. (The subscriber phone will ring if an outsider caller or another subscriber dials a subscriber extension directly.) This option is particularly well-received by subscribers who share a phone.

Prevent all callers from skipping the greeting. In this way, you can increase caller awareness of a subscriber absence.

Prevent all callers from leaving messages. By specifying that Cisco Unity will prevent all callers from leaving messages, you can help reduce mailbox size when a subscriber is out of the office and does not plan to check messages regularly.

None of the options listed above apply when other Cisco Unity subscribers use the Cisco Unity conversation ("Press 2 to send a message") or another Cisco Unity client application to send a message to a subscriber.


Tip By checking the Alternate Greeting Notification check box on the subscriber Conversation pages in the Cisco Unity Administrator, you can enable Cisco Unity to play a prompt to remind subscribers when their alternate greeting is enabled. The prompts plays after subscribers log on by phone.
The Cisco PCA automatically displays a reminder when subscribers have their alternate greeting turned on, and indicates which caller options you enabled for them.


Cisco Unity plays the greetings that you enable, as described in the following table. Note that some greetings override other greetings when they are enabled.

Standard

Plays at all times unless overridden by another greeting. You cannot disable the standard greeting.

Closed

Plays during the closed (nonbusiness) hours defined for the active schedule. A closed greeting overrides the standard greeting, and thus limits the standard greeting to the open hours defined for the active schedule.

Internal

Plays to internal callers only. It can provide information that only coworkers need to know. (For example, "I will be in the lab all afternoon.") An internal greeting overrides the standard and closed greetings.

Not all phone system integrations provide the support necessary for an internal greeting.

Busy

Plays when the extension is busy. (For example, "All of our operators are with other customers.") A busy greeting overrides the standard, closed, and internal greetings.

Not all phone system integrations provide the support necessary for a busy greeting.

Alternate

Can be used for a variety of special situations, such as vacations, leave of absence, or a holiday. (For example, "I will be out of the office until....") An alternate greeting overrides all other greetings.


Subscribers can enable as many greetings as they want; they can (re)record and manage all of their greetings by phone, or by using the Cisco Unity Assistant. Based on the options you select in the Cisco Unity Administrator, the Cisco Unity Assistant presents information to subscribers that explains how Cisco Unity handles their calls when their alternate greeting is enabled. (Note that in version 3.1 and earlier, the Cisco Unity Assistant was known as the ActiveAssistant, or AA.)

Use the following table to learn more about subscriber template greeting settings.

Table 10-6 Subscribers > Subscriber Template > Greetings Page 

Field
Considerations
Greeting

Select the greeting that you want to specify settings for. This setting does not reflect which of the greetings is active.

Status

Indicate whether the selected greeting is enabled and for how long:

When a call handler greeting is enabled, it is enabled until you disable it.

When a subscriber greeting is enabled, Cisco Unity plays it in the applicable situation until the specified date and time arrives, and then the greeting is automatically disabled.

Recording a greeting does not automatically enable it; it must be enabled here.

Source

Indicate the source for the greeting selected in the Greeting field:

System—Select to use the prerecorded system default greeting. Cisco Unity plays a prerecorded greeting along with the recorded name of the subscriber (for example, "Sorry, <subscriber name> is not available"). If the subscriber does not have a recorded name, Cisco Unity plays the subscriber extension instead. When a greeting is enabled but not recorded, Cisco Unity plays a prerecorded system greeting.

Recording—Select to use a personal recording for the subscriber (or call handler). To record and play greetings here, use the Media Master control bar (Note that the Media Master is not available across a firewall that blocks DCOM communications.) Use the Paste From File option on the Options menu of the Media Master control bar to use a prerecorded WAV file as the recording.

Note Recording a greeting does not enable it.

Blank—Select to have no recording. When the greeting source is left blank, Cisco Unity immediately performs the after-greeting action.

Default: Recordings for call handlers; System for subscriber greetings.

Caller Options

(for alternate greetings only)

Indicate how Cisco Unity handles calls to subscribers who have their alternate greetings enabled. You can check any or all of the following check boxes:

Transfer Callers to Greeting Without Ringing the Subscriber Phone

Prevent Callers From Skipping the Subscriber Greeting

Prevent Callers From Leaving Messages

Consider that the Transfer Callers to Greeting Without Ringing the Subscriber Phone setting only works when calls are transferred from the automated attendant or a directory handler to the subscriber extension; the setting does not apply when an outsider caller or another subscriber dials a subscriber extension directly.

Also, note that caller options do not apply when other Cisco Unity subscribers send messages by using the Cisco Unity conversation ("Press 2 to send a message") or by using another Cisco Unity client application.

Allow Caller Input

Check this check box to enable caller input for the greeting. The Caller Input page defines the actions that Cisco Unity takes in response to touchtone keys pressed by callers. Click the Caller Input link to view the Caller Input page.

Default: Check box checked.

After Greeting

Indicate the action that Cisco Unity performs after the greeting plays:

Take Message—Cisco Unity records a message from the caller. Click the Take Message link to view the Messages page.

Say Good-Bye—Cisco Unity plays a brief goodbye, and the call is disconnected. Click the Say Good-Bye link to view the Goodbye call handler.

Send Caller To—Cisco Unity sends the call to the destination that you select:

Broadcast Message Administrator—Sends the call to a conversation for sending broadcast messages.

Call Handler—Sends the call to the call handler that you select.

Caller System Transfer—Sends the call to a conversation that allows callers to transfer to a number that they specify. For example, callers may want to dial a lobby or conference room phone that is not associated with a Cisco Unity subscriber. Cisco Unity performs the transfer only when the CS_Default_System_Transfer restriction table permits it.

Directory Handler—Sends the call to directory assistance.

Greetings Administrator—Sends the call to a conversation for changing call handler greetings over the phone.

Hang Up—Disconnects the call. Use carefully; unexpected hang-ups can appear rude to callers.

Hotel Checked Out—When the Cisco Unity Hospitality and Property Management Integration has been installed, this option sends the call to a conversation that allows hotel guests to access archived messages after they have checked out.

Interview Handler—Sends the call to the interview handler that you select.

Sign-In—Sends the call to the subscriber logon conversation, which prompts subscribers to enter their ID and their password.

Subscriber—Sends the call to the subscriber that you select.

Subscriber System Transfer—Sends the call to a conversation that allows subscribers to transfer to a number that they specify. Subscribers are prompted to log on and then can enter numbers that are not associated with Cisco Unity subscribers—such as lobby and conference room phones, and even phone numbers outside the organization. Cisco Unity performs the transfer only when the subscriber restriction table permits it.

Default: Take Message.

Reprompt the User After this Many Seconds of Silence

Check this check box and enter a value in the field on the right to indicate the number of seconds of silence to allow. When Cisco Unity receives no input from a caller within this number of seconds, Cisco Unity prompts the caller again.

Default: Two seconds; check box is unchecked.

Number of Times to Reprompt

Indicate the number of times to reprompt a caller. After the number of times indicated here, Cisco Unity performs the after-greeting action.

Default: One time.


Subscriber Template Caller Input Settings

Caller input settings define actions that Cisco Unity takes in response to touchtone keys pressed by callers. For each subscriber greeting that allows caller input, you can use caller input settings to allow callers to skip the subscriber greeting, to record a message, to exit the greeting, or perhaps to transfer to a call handler, directory handler, or interview handler of your choice. (For Cisco Unity to recognize caller input during a subscriber greeting, the Allow Caller Input check box must be checked on each applicable Greetings page.)

Subscribers cannot enable caller input for a greeting, nor can they specify what Cisco Unity does when callers press specific keys; however, the greeting that mentions the key presses that are available to callers is recorded either by the subscriber or the administrator. (For example, "I am unable to take your call right now. To speak to my assistant, press 3. To leave a message, press 4. To speak to a sales representative, press 5.")

You also use caller input settings to specify which key(s) subscribers can press to interrupt a subscriber greeting so that they can log on to Cisco Unity, and what subscribers hear after Cisco Unity prompts them to log on. For details and best practices, see the "Specifying How Subscribers Log On to Cisco Unity From Subscriber Greetings" section on page 5-26. For information on setting up system transfers, see the "Setting Up System Transfers" section on page 5-36.

Use the following procedure to specify caller input settings.

To Define an Action for a Key


Step 1 In the Cisco Unity Administrator, go to any Subscribers > Subscriber Template > Caller Input Page page.

Step 2 Select a key from the Caller Input Map or from the keypad.

Step 3 Select an action.


Note The Cisco Unity Administrator does not allow you to map the same action to more than one key. Thus, when you select an action that is already assigned to another key, Cisco Unity assigns the key that you selected in Step 2 to the action, leaving the other key unassigned.


Step 4 Indicate whether to lock the key to that action.


Use the following table to learn more about subscriber template caller input settings.

Table 10-7 Subscribers > Subscriber Template > Caller Input Page 

Field
Considerations
Allow Callers to Dial an Extension During Greeting

Check this check box to allow callers to enter an extension while a greeting plays. Use in conjunction with the Lock This Key check box to allow callers to enter some extensions but not others.

(For Cisco Unity to recognize caller input during a subscriber greeting, the Allow Caller Input check box must be checked on each applicable Greetings page.)

Default: Check box checked.

Milliseconds to Wait for Additional Digits

Indicate the amount of time Cisco Unity waits for additional input after callers press a single key that is not locked. If there is no input within this time, Cisco Unity performs the action assigned to the single key.

A value of 1500 (one and one-half seconds) is recommended.

This option is unavailable if the Allow Callers to Dial an Extension During Greeting check box is unchecked.

Default: 1,500 milliseconds.

Lock This Key to the Action

Check this check box to have Cisco Unity ignore additional input after callers press the key; Cisco Unity performs the action assigned to the key. To create efficient caller input menus, lock all keys except those that begin extensions on your system. You also can lock a key to block calls to extensions that begin with that key.

To lock the actions for all keys, uncheck the Allow Callers to Dial an Extension During Greeting check box.

Default: Check box not checked.

Action

Indicate the action that Cisco Unity performs after a caller presses the corresponding key.

Ignore Key—No action taken. Cisco Unity plays the entire greeting, then performs the after-greeting action.

Skip Greeting—Cisco Unity skips the greeting and performs the after-greeting action. Skip Greeting is assigned to # by default to provide callers a standard way to skip greetings.

Take Message—Cisco Unity records a message from the caller. The greeting should indicate that a message will be recorded. Click the Take Message link to view the associated Messages page.

Say Good-Bye—Cisco Unity plays a brief goodbye, and the call is disconnected. Click the Say Good-Bye link to view the Goodbye call handler.

Send Caller To—Cisco Unity sends the call to the destination that you select:

Broadcast Message Administrator—Sends the call to a conversation for sending broadcast messages.

Call Handler—Sends the call to the call handler that you select.

Caller System Transfer—Sends the call to a conversation that allows callers to transfer to a number that they specify. For example, callers may want to dial a lobby or conference room phone that is not associated with a Cisco Unity subscriber. Cisco Unity performs the transfer only when the CS_Default_System_Transfer restriction table permits it.

Directory Handler—Sends the call to directory assistance.

Easy Sign-In—Sends the call to the subscriber logon conversation, which prompts subscribers only to enter their password.

Greetings Administrator—Sends the call to a conversation for changing call handler greetings over the phone.

Hang Up—Disconnects the call. Use carefully; unexpected hang-ups can appear rude to callers.

Hotel Checked Out—When the Cisco Unity Hospitality and Property Management Integration has been installed, this option sends the call to a conversation that allows hotel guests to access archived messages after they have checked out.

Interview Handler—Sends the call to the interview handler that you select.

Sign-In—Sends the call to the subscriber logon conversation, which prompts subscribers to enter their ID and their password.

Subscriber—Sends the call to the subscriber that you select.

Subscriber System Transfer—Sends the call to a conversation that allows subscribers to transfer to a number that they specify. Subscribers are prompted to log on and then can enter numbers that are not associated with Cisco Unity subscribers—such as lobby and conference room phones, and even phone numbers outside the organization. Cisco Unity performs the transfer only when the subscriber restriction table permits it.


Subscriber Template Messages Settings

Message settings define the following:

The maximum recording length for messages left by unidentified callers. (Note that for some integrations, you can set up Cisco Unity so that when a caller records a message, a warning tone is played before the caller reaches the maximum allowable message length. See the "Enabling a Warning Tone for End of Recording" section on page 5-24 for details.)

What unidentified callers can do when leaving messages.

The language of the Cisco Unity prompts that callers hear when leaving messages for subscribers.

Whether subscribers are notified that they have messages.

The extension where the message waiting indicator (MWI) will be activated when new messages arrive.

For information on how you can change the way that Cisco Unity handles messages when calls are disconnected while subscribers are in the process of sending, replying to, or forwarding a message, see the "How Cisco Unity Handles Messages That Are Interrupted by Disconnected Calls" section on page 4-7.

Use the following table to learn more about subscriber template messages settings.

Table 10-8 Subscribers > Subscriber Template > Messages Page 

Field
Considerations
Maximum Message Length in Seconds

Set the recording length allowed for messages left by unidentified callers.

Subscribers may want to limit the length of messages from unidentified callers. Some departments, such as Customer Service, may want to permit much longer messages.

If enabled, callers will hear a warning tone before the maximum message length is reached.

The recording length allowed for messages left by other subscribers is set on the applicable Subscribers > Class of Service > Messages page.

After Message Action

Indicate the action that Cisco Unity performs after an unidentified caller leaves a message:

Say Good-Bye—Cisco Unity plays a brief goodbye, and the call is disconnected. Click the Say Good-Bye link to view the Goodbye call handler.

Send Caller To—Cisco Unity sends the call to the destination that you select:

Broadcast Message Administrator—Sends the call to a conversation for sending broadcast messages.

Call Handler—Sends the call to the call handler that you select.

Caller System Transfer—Sends the call to a conversation that allows callers to transfer to a number that they specify. For example, callers may want to dial a lobby or conference room phone that is not associated with a Cisco Unity subscriber. Cisco Unity performs the transfer only when the CS_Default_System_Transfer restriction table permits it.

Directory Handler—Sends the call to directory assistance.

Greetings Administrator—Sends the call to a conversation for changing call handler greetings over the phone.

Hang Up—Disconnects the call. Use carefully; unexpected hang-ups can appear rude to callers.

Hotel Checked Out—When the Cisco Unity Hospitality and Property Management Integration has been installed, this option sends the call to a conversation that allows hotel guests to access archived messages after they have checked out.

Interview Handler—Sends the call to the interview handler that you select.

Sign-In—Sends the call to the subscriber logon conversation, which prompts subscribers to enter their ID and their password.

Subscriber—Sends the call to the subscriber that you select.

Subscriber System Transfer—Sends the call to a conversation that allows subscribers to transfer to a number that they specify. Subscribers are prompted to log on and then can enter numbers that are not associated with Cisco Unity subscribers—such as lobby and conference room phones, and even phone numbers outside the organization. Cisco Unity performs the transfer only when the subscriber restriction table permits it.

Default: Say Good-Bye.

Callers Can Edit Messages

Check this check box to allow callers to be prompted to listen to, add to, rerecord, or delete their messages.

Balance giving callers the additional control of editing messages with having voice messaging ports tied up for the additional time.

Mark Messages as Urgent

Indicate the action that Cisco Unity will allow:

Always—All messages left by unidentified callers are marked urgent. This may be useful for Sales or Technical Support call handlers.

Never—Messages left by unidentified calls are never marked urgent.

Ask Caller for Their Preference—Cisco Unity asks unidentified callers whether to mark their messages urgent.

Note that Cisco Unity plays new urgent messages before other messages.

Language That Callers Hear

Select the language in which system prompts are played to callers. The language setting affects system prompts such as "You may record your message at the tone."

If you choose Inherited, Cisco Unity determines the language to use for system prompts on a per-call basis, depending upon the language set by the handler or routing rule that processed the call. If the language is set to Inherited for every rule and handler that processes a call, the system prompts are played in the default phone language.

The default phone language and the list of languages shown here are set on the System > Configuration > Phone Languages page.

Use MWI for Message Notification

Check this check box to have Cisco Unity use the message waiting indicator (MWI) on the phone to alert the subscriber of new voice messages. MWIs are not used to indicate new e-mail, fax, or receipt messages.

Cisco Unity uses the number listed in the table to activate a message waiting indicator (MWI). By default, the table contains an "X" to indicate the primary extension assigned to a subscriber.

You can change this to have Cisco Unity activate MWIs for another extension or phone number on each individual subscriber page.


Subscriber Template Distribution Lists Settings

Distribution list settings allow you to specify which public distribution lists subscribers will be assigned to. For example, you might create different templates for different work groups, and create a public distribution list for each work group.

Cisco Unity automatically creates a public distribution list called All Subscribers. You may want to associate the All Subscribers list with every subscriber template.

Create the public distribution lists before setting up subscriber templates if you plan to associate public distribution lists with templates. After the subscriber accounts are created, you can add or remove subscribers from the lists on the Public Distribution Lists > Profile Page.

Use the following table to learn more about distribution list settings.

Table 10-9 Subscribers > Subscriber Template > Distribution Lists 

Field
Considerations
Public Distribution Lists

A list of all public distribution lists that are not currently associated with the selected template.

To assign all new subscribers based on this template to a public distribution list, select the list and click >>.

New Subscribers Added To

All public distribution lists to which new subscribers are added.

To assign all new subscribers based on this template to a public distribution list, select the list in the Public Distribution Lists box and click >>.

To remove a distribution list from those to which new subscribers are added, select the list and click <<.


Subscriber Template Message Notification Settings

Message notification settings allow you to control how and when Cisco Unity notifies a subscriber of new messages. Cisco Unity can notify a subscriber of new messages by calling a phone or pager, or by sending an e-mail. Additionally, Cisco Unity can send message notifications in the form of text messages to text pagers and text-compatible cell phones using SMTP or in the form of SMS messages to wireless devices using SMPP.

By default, if Cisco Unity sends a notification of a new message to a device (such as a cell phone) and the device forwards the call back to Cisco Unity because the device did not answer, Cisco Unity will reject the forwarded message notification call. As a result, the subscriber mailbox will not be filled with forwarded message notification announcements. Because Cisco Unity rejects the forwarded message notification call, the call does not create a new message for the subscriber and does not trigger a new message notification call.

To set up message notification for a subscriber, you select a notification device—phone, pager, text pager, or SMS (SMPP) device—and enter a phone number or e-mail address, as applicable. (Before you can set up SMTP or SMS (SMPP) notifications, you must first set up an SMTP gateway and/or enter the SMPP provider information, as applicable for each. For details, see the "Setting Up Text Message Notifications" section on page 6-14.) The settings for each notification device allow you to control when and how notifications are sent to the first and subsequent devices. Generally, you adjust these settings on the message notification page of a specific subscriber and not in the subscriber template. However, you may want to enter notification settings in the subscriber template if, for example, you want to set up "chaining" or "cascading" message notification for an entire department of new subscribers. For more information, see the "Chaining Message Notification" section on page 14-30, and the "Cascading Message Notification" section on page 14-31.

Subscribers can set up message notification themselves by using the Cisco Unity Assistant, if available. Subscribers can also enter the phone number and status for four of the notification devices—home phone, work phone, spare phone, and pager—by using Cisco Unity phone menus. (Note that in version 3.1 and earlier, the Cisco Unity Assistant was known as the ActiveAssistant, or AA.)

Use the following table to learn more about subscriber template message notification settings. To set up message notification for individual subscribers, see the "Subscriber Message Notification Settings" section on page 14-29.

Table 10-10 Subscribers > Subscriber Template > Message Notification Page 

Field
Considerations
Device

Select the device that you want to use for message notification. For text message notifications, consider the following:

To set up SMS (SMPP) text message notifications, click SMS (SMPP). Enter the SMPP provider that you want to use on the System > SMPP page. In addition, if your site uses a firewall, open the port(s) used by the SMPP server so that Cisco Unity can communicate with it.

To set up text message notifications so that Voice Messaging subscribers receive an e-mail notification in the Inbox of their respective e-mail clients when a new voice message arrives in their Cisco Unity Inbox, click Text for Cisco Unity Inbox. Your site must have an SMTP gateway to use this option.

Enter the URL for the Cisco Personal Communications Assistant (PCA) on the System > Configuration page so that it is automatically included as a link in the body of the e-mail message that is sent to the subscriber. (Subscribers use the Cisco PCA to access their Cisco Unity Inboxes.)

To set up SMTP text message notifications, click Text Pager 1 or Text Pager 2. Your site must have an SMTP gateway to use this option.

Phone Number

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Enter the phone number, including trunk access code, of the selected device. Use digits 0 through 9 and the following dialing characters in the phone number:

, (comma) to insert a one-second pause.

# and * to correspond to the # and * keys on the phone.

Subscribers can change this number over the phone.

Note that the restriction tables associated with your class of service—rather than the subscriber COS—may prohibit you from entering certain phone numbers for subscribers.

Extra Digits

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Enter any extra digits that Cisco Unity will dial after the phone number. The effect of the extra digits depends on the selected device. For pagers, the extra digits are shown on the pager display.

Dialing Options

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Select the dialing options:

Try to Detect Connection—Cisco Unity waits until it detects a connection before dialing the digits in Extra Digits.

Seconds to Wait—Cisco Unity can wait a specified number of seconds before dialing the digits in Extra Digits. Use this option if the automatic call progress detection is not reliable (for example, when phone lines are noisy or when ringing patterns are unusual).

To:

(for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications only)

Depending on whether you are setting up message notification for a text-compatible cell phone or pager, or for SMS (SMPP) devices:

For SMTP text message notifications, enter the e-mail address of the subscriber text pager, text-compatible cell phone, or another e-mail account (such as a home e-mail address).

For SMS (SMPP) text message notifications, enter the phone number of the SMS-compatible device. The format and the number that you enter depends on the SMPP Provider. The provider may require that you include international country codes, beginning with a plus sign (+) and followed by the country code, area, city, or trunk code, and then the number for the device (for example, +12065551234). Do not start with a zero or the international dialing prefix. Do not include spaces, dashes, parentheses or other punctuation.

Up to 128 characters can be entered in this field.

From:

(for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications only)

For text-compatible cell phones or pagers, enter the phone number that the subscriber calls to check messages, or enter alphanumeric text (as applicable) in this field. The From phone number appears in the last line of any Text Pager or Cisco Unity Inbox notification. A subscriber can press the Return Call button on many text-compatible cell phones to dial the phone number. The cell phone must support automatic callback in order to use this feature.

For SMS (SMPP) devices, what you enter in this field depends on the SMPP Provider:

If the SMPP Provider requires a "source address" for the server sending the message, enter the IP address for the Cisco Unity server.

If the SMPP Provider does not require a "source address," enter the number that the subscriber calls to check messages. The format and the number that you enter depends on the SMPP Provider. The provider may require that you include international country codes, beginning with a plus sign (+) and followed by the country code, area, city, or trunk code, and then the number for the device (for example, +12065551234). Do not start with a zero or the international dialing prefix. Do not include spaces, dashes, parentheses or other punctuation.

Note Consider that some SMPP Providers replace the number that you enter in the From field with their own phone number. For an alternative method of including a call back number, try entering the number that the subscriber calls to check messages in the Send field.

Up to 40 characters can be entered in this field.

Send:

(for Text Pager notifications only)

Enter the text message that the subscriber wants to receive in a Text Pager notification. For example, you might enter "Urgent message for Technical Support" for a subscriber who is on call for the technical support department. Every time a message arrives that matches the criteria selected in the message notification settings, the Cisco Unity Messaging System sends this text message.

Note To include a call back number, try entering the number that the subscriber calls to check messages within the message text (for example, enter the number in this format: tel:2062562900).

Up to 160 characters can be entered in this field. (For SMS devices, depending on the character set you configure Cisco Unity to use, it is possible that messages that are shorter than 160 characters may also be truncated.)

Include Voice Mail, E-Mail, and Fax Message Counts

(for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications only)

Check this check box if you want the Text Pager or Cisco Unity Inbox notification to include a count of each voice mail, e-mail, and fax message.

When the subscriber receives the notification, the message count appears as a line for each type of message. For example:

9 voice mail

2 urgent voice mail

17 urgent e-mail

The e-mail count does not include nondelivery receipts or meeting requests.

SMPP Provider

(for SMS (SMPP) notifications only)

Select the applicable SMPP provider. You can add a provider to this list on the System > SMPP page.

Status

Indicate whether to turn message notification to this device on or off. Subscribers can change this setting over the phone.

Enabled—Cisco Unity calls the device when there are new messages.

Disabled—Cisco Unity does not call the device. Note that disabling a device does not delete its settings.

Notify Subscriber Of

Select the types of messages and message urgency for which Cisco Unity will call the device. If no message type is selected, Cisco Unity does not call the device.

When setting up a chain of message notification devices, select messages in this field only for the first device. If any message types are selected for any device other than the first, message notification for this device will commence immediately and will not wait for the notification failure of the previous device. Therefore, your notifications will not chain but all trigger at once.

Notification Schedule

In the grid, click the blocks to change between inactive (no notifications) and active (notifications okay). Cisco Unity makes notification calls during the active hours, if there are new messages. When a new message arrives during inactive hours, Cisco Unity sends a message notification at the start of the next active hour in the schedule.

Note that you can set active and inactive hours for one day, then use Copy Day's Schedule to copy the settings to other days.

Copy Day's Schedule

To avoid clicking the same blocks for more than one day, use the Copy Day's Schedule and >> functions. Select a day to copy, then select which days to copy the schedule setting to.

Notification Options:
Send Initial Notification After How Many Minutes

Specify the delay from the time a message is received until the message notification triggers (if the message matches the criteria selected in the Notify Subscriber Of section). You can space notifications on different devices at regular intervals, such as 15 minutes, to achieve a cascading message notification effect.

If the delay time takes the notification out to a time when the device schedule is no longer active, the notification does not take place.

The range for the delay field is 0 to 120 minutes. The default is 0 minutes.

Notification Options:
Restart Notification
or Repeat Notification

Use to specify the timing of message notification according to subscriber needs. Choose one of these options:

Restart Notification Each Time a New Message Arrives—When this option is selected, Cisco Unity begins a notification process immediately upon the arrival of each message that matches the selected criteria. Cisco Unity considers notification successful if the device answers, even if new messages remain. (For example, notification is considered successful even when an answering machine picks up and records the message, but the message remains unread in the e-mail Inbox.)

Note that if you activate the Restart Notification option and the Send Initial Notification field is set to 0, then Cisco Unity triggers the message notification immediately. However, if you enter a delay in the Send Initial Notification field, then Cisco Unity delays notification that number of minutes instead of dialing immediately. Messages that arrive during the delay period will not trigger separate notifications.

Repeat Notification If There Are Still New Messages After This Many Minutes—When this option is selected and a duration specified, Cisco Unity attempts notification immediately after the first message, and then initiates a notification schedule based on the specified interval. For example, if you set the repeat notification interval to 5 minutes at 11:47 a.m., Cisco Unity will notify the subscriber of new messages at 11:50 a.m., 11:55 a.m., 12:00 p.m., 12:05 p.m., 12:10 p.m., 12:15 p.m., 12:20 p.m., 12:25 p.m., and so on. The notification schedule is effective for as long as the subscriber has one or more new messages.

The range for the redial frequency field is 1 to 100 minutes.

If Device Does Not Answer

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Indicate settings for the following:

Wait for How Many Rings Before Hanging Up—Set to a minimum of 3 rings. Choose a higher number to give a subscriber more time to get to the phone.

Try Again How Many Times—Choose a higher number to reach a subscriber who steps away from the phone briefly. Choose a lower number to avoid disturbing others.

How Many Minutes to Wait Between Tries—Choose a higher number to reach a subscriber who is away from the phone for long periods of time.

If Device Is Busy

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Indicate settings for the following:

Try Again How Many Times—Choose a higher number to reach a subscriber who uses the phone frequently.

How Many Minutes to Wait Between Tries—Choose a higher number to reach a subscriber who has long phone conversations.

If Notification Fails, Send Notification To

(not available for Text Pager, SMS (SMPP), or Cisco Unity Inbox notifications)

Select an option for an additional device to send notification to when the first device does not answer or is busy, and the maximum number of retries has been reached. Cisco Unity calls the next device only if it is enabled and its schedule is current.

Cisco Unity considers message notification successful if a device answers, even if, for example, an answering machine answers. Cisco Unity considers that message notification has failed only after all selected no-answer and busy signal retries have been exhausted.

Switch

(for dual phone system integrations only)

Select the phone system that Cisco Unity dials out on when notifying the subscriber of new messages. Each notification device (except for text pagers and SMS devices) can be associated with a specific phone system.

On the System > Ports page, the selected phone system must have at least one port set to dial out for message notification.


Subscriber Template Features Settings

Features settings allow you to specify which features you want subscribers be able to use.

Use the following table to learn more about features settings.

Table 10-11 Subscribers > Subscriber Template > Features Page 

Field
Considerations
Subscriber Can Send Broadcast Messages to Subscribers on This Server

Check this check box to allow subscribers to send broadcast messages to all subscribers on the local Cisco Unity server.

Default: Check box not checked.

Subscribers Can Send Broadcast Messages to Subscribers on Multiple Servers

(Exchange 2000 and Exchange 2003 only)

Check this check box to allow subscribers to send system broadcast messages to all locations in the Cisco Unity global directory, or to specific locations and/or public distribution lists set up for system broadcast messaging. (By checking this check box, you also enable subscribers to send broadcast messages to all subscribers on the local Cisco Unity server.)

Default: Check box not checked.

Subscriber Can Update Broadcast Messages Stored on This Server

Check this check box to allow subscribers to edit broadcast messages stored on the local Cisco Unity server. By checking this check box, you also enable subscribers to send broadcast messages to all subscribers on the local Cisco Unity server.

Consider that when a system broadcast message is sent to multiple locations, a copy of the message is sent to each server and then distributed to the subscribers homed on that server. As a result, subscribers must make updates to each message locally. To do so, subscribers must be enabled to update messages on each server and then they must log on to Cisco Unity Broadcast Message Administrator for each Cisco Unity server to update the messages.

Default: Check box not checked.

Subscribers Can Use Message Locator

Check this check box to allow subscribers to find voice messages from Cisco Unity subscribers and outside callers when they check messages by phone.

When this box is checked, subscribers are prompted to "Press 5 to find messages" from the Cisco Unity Main menu. Subscribers can use the Message Locator feature to search their new and saved messages for messages from a particular subscriber, extension, or phone number (ANI or caller ID information).

Default: Check box not checked.

Encrypt All Messages Marked Private

Check this check box to allow subscribers to send private secure messages.

Use this field in conjunction with the Encrypt Incoming Private Messages and Decrypt Outgoing Private Messages check boxes on the Network > Delivery Locations > Profile page to enable the private secure messaging feature for systems that use the Cisco Unity Bridge or VPIM.

Default: Check box not checked.